Chapter
8—Imaging: Photography, Film, Video, and Digital Arts
Introduction: As
the tools of technology continue to develop, artists continue to use these new technologies to create
art. Sometimes controversy arises over whether art is made by use of certain
technologies, such as the camera or computer. Some may perceive that tool as
taking over, making mechanical a process that was previously the domain of the
artist's eye and hand. Others, including many artists, experience the use of
technology as a form of liberation, allowing their artistic vision to be taken
to the next level of advancement. Chapter 8
addresses aspects of the development of these visual tools of technology,
with quotations from many different perspectives on the subject and an
illuminating Compare and Contrast – The Raising of the Flag at Iwo Jima with
the Raising of the Flag at the World Trade Center.
Chapter 8 – Why Read It? During the Renaissance,
Leonardo da Vinci was one of the first to believe, according to his
observations and studies, light traveled into the eye rather than emanating
from the eye. Over the ages, people have found ways to create tools that extend
the powers of the human-the hand—with an obsidian knife, for example; to extend
the powers of the eye—using for example lenses, the camera obscura; or, of course, behind it all, to extend or
accelerate the powers of the brain—through computers. Imaging technology, over
time and specifically in the last 200 years, has made it possible for people
to transform aspects of the visual world into art in many new ways.
Most students in colleges and universities today
have grown up in the digital age. It’s easy to transmit digital photos or
videos to a friend or family member halfway across the globe in a few minutes. Computer programs make it possible to alter or
manipulate images so that they may be used for a selective purpose. Most art
historians now teach in classrooms with the capability to project
digital images of art from a laptop’s flash drive.
Yet, as commonly as we
accept photography now, when first introduced, it was not readily accepted as
an art form. Some thought
the use of such a tool would severely limit abilities of the artist to create
rather than merely produce a mechanical mimicry of nature.
Today, audiences in art
museums are mesmerized by the vivid large plasma screen productions of Bill
Viola such as The Crossing (see image 8-41). He uses carefully created
visual and sound effects to portray emotional states in The Passions and
other works.
What are we to make of images such as this when
they are presented as art? How can one tell if a photograph is exceptional or
ordinary, or how much of the photograph was
intentional on the part of the photographer, if it was a “lucky” shot, or
if it was even intended as an iconic art image?
This chapter explores how
photographers, filmmakers, video artists, and digital wizards have developed specific techniques
to create their visions in a compelling and vivid medium.
Understanding
Concepts: There are many ways to create an image, and ways to produce powerful
effects on a viewer’s experience of that image. The camera arts and newer
visual and information-based technologies
were met with some strong opposition in the art world at first. Now you will be
able to distinguish different forms of photography and variations of the
digital arts and understand their acceptance into the realm of art.
1.
Examine a camera or a computer. Talk with a person who
uses one for artistic purposes.
•
How is the use of this object similar or different from
the ways a painter or a sculptor produces an image or an object?
•
Compare a painting or a drawing (see Chapters 5 or 6)
with a photograph from this
chapter. List their similarities and differences. Compare again with an
electronically generated or manipulated image:
Title
of selected artwork Similarities Differences
Painting or Drawing:
Title of Photograph:
Digital or Electronic
Image:
2. "Photography"
is literally, "writing with light." Examine some portraiture in
painting, drawing, and photography. How does each image rely on chiaroscuro,
or the distribution of
light and shadow on the subject, for a convincing portrayal of facial features?
•
Find
an example of photographic portraiture in this chapter.
•
Compare this to a work by Pierre-Paul Prud'hon (image
2-37) or to a Baroque painting
by Caravaggio (image 17-9).
•
How is each artist reliant on the use of a light source for the
effects in their works? Notes:
• Locate a work in this chapter that has been defined as
photojournalism. How does this work tell a
story to the viewer using visual elements, composition or design, and
content? Write your interpretation here:
Title of Photojournalistic work:
Its story, or interpretation:
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3. Looking at a film or video as art draws
upon the same "art language" used for critiquing other artworks. It
might also require some different skills from viewing a painting or sculpture. One difference might be that you would discuss
only one specific scene in a film, or a particular electronic effect used
in a video.
•
If you were to critically analyze a movie as a work of
art, how would you go about analyzing its purpose or the visual elements? The style?
Form and content?
•
How
would this differ from analyzing a painting, drawing or a print?
•
Try this form of analysis with one particular scene of a
movie and record your notes:
Title of Movie:
Director:
Purpose:
Visual elements used by the filmmaker:
Style:
Composition:
Symbolic or
underlying themes:
Read the credits at the
end of the film—see if you can discern how many people played a role in
creating the compositional effects you noted.
4. Can
you think of examples of computer-assisted imagery you might have seen on TV or
in a photographic image? Did you know that many advertisements now rely on some
kind of computer-assisted drawing or animation to present their product,
whether it’s a car, food or a soap product? For example, when you see the Geico™ “Gecko”
talking about insurance to people on a golf course, you hopefully experience
the artifice and humor of the advertisement. See if you can spot a few examples
next time you watch TV advertising or look at magazine advertisements. Write
them down, and compare notes with a classmate:
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Making Connections: Understanding an artist’s
pursuit within a specific artistic medium
brings vision and technology together. The following exercises take you
into the creative life of individuals who used the technologies discussed in
this chapter to create their unique visions and expressions of life and art.
1. Chapter 8 mentions several names and
quotes several people in reference to computer art, cinematography, or
photography: Edward Steichen, Dorothea Lange, Alfred Steiglitz, Shirin Neshat,
Ingmar Bergman, Donald Kuspit, Stanley Kubrick, Keith Haring, and Lynn Hershman. Select two people from this list and
find out more about them. Use Internet sources to find out about these
people.
•
Explore
the artistic contributions of these two people.
•
What
are their connections to the camera or the computer? (For example, how did
Kubrick’s camera work in “Clockwork
Orange” or “2001: A Space Odyssey”
differ from Ingmar Bergman’s in “The
Seventh Seal” or “Wild Strawberries”?)
•
What
kinds of critical decisions did they make in order to bring about their art?
• How do these people differ in their uses of
technology for image making and art production? Record your findings here:
A. Artist:
B. Artist:
2. Compare and
Contrast – The Raising of the Flag at Iwo Jima with the Raising of the Flag at the World
Trade Center explores
the portrayal of an emotional topic and the
presence of a powerful symbol. Images such as these arise out of the terrible or
powerful events of history and come to represent those events.
• How
does one image come to have so much meaning or weight?
• What
content and compositional components of each image are similar?
• What
role does the symbolic object, the flag, play in each of these photographs?
• What feelings and thoughts do each of these
images bring up for you as a viewer?
3. Web design is commonplace today. If you
venture onto the Internet, you cannot avoid experiencing it. Without knowing
it, you have probably become a critic of web design. For example, there are
certain features that you appreciate, such as being able to return to a
previous page easily or having a nice
graphic layout that makes it simple to find what you are looking for or add to
a shopping cart. There may also be features in websites you dislike, perhaps
enough to avoid returning to that site.
• Explore a couple of websites and list some
features you think are well designed, perhaps even having the visual components of a
work of art. List features you think visually enhance or detract from the design.
Website Artistic
features Features
that detract
A.
B.
Taking Notes: This chapter has a lot
of information in it. It reviews several art-making media that are each unique,
but that also share similarities. While taking notes, specify the kind of processes the artists used to create
their unique work of art. Make note of the individual contributions some of the
artists made to their field. Many of the names in this chapter are seen
as precedent setting figures for the field they represent; for example, Alfred Steiglitz and his small group of friends
known as the Photo-secessionists fought to establish photography as an
art in its own right.
Review the chapter for vocabulary words, making
sure you are familiar with the nearly 40 camera
and computer-related terms used. Do you know the difference between color
reversal film and color negative film? What is a camera obscura used for? Would
you be able to distinguish a flashforward, parallel edit, or a fade in a
cinematic production?
Preparing for
Tests: As in some of the earlier study guide exercises for this
chapter, an instructor
might ask test questions about individual artists and their works, a specific
image-making medium and its characteristics—such as film and photosensitivity—or
particular historical developments that made modern day photography and
computer arts possible. Events recorded or represented through an image-making
medium might be the basis for an essay question. For example, an essay question
might ask you to compare the "authenticity" of photography in the
past with the present-day computer capabilities to convincingly manipulate an
image and its truthfulness. You would be asked to use two examples to
demonstrate your point of view concerning this visual issue.
Another essay question approach might ask you to
explore the historical contributions and
controversies of photography as an art form. You would need to cite an example
of a precedent-setting image and how it might have been compared to a
painting of its time.
Multiple-choice or
matching questions would ask you to demonstrate your knowledge of the artists from this
chapter and their works by title, time period, type of image (photojournalism
or film storyboard, etc.), technological application, genre (is it a comedy film
using parallel editing, or a propaganda
film?), and subject matter or content (a view of the Flatiron Building in
the evening, or a scene or single film still from Batman Begins).
Test questions might also
ask you to draw parallels to compositional aspects of other art forms, such as the use
of value or chiaroscuro to create a compelling image. Review sample questions
at the Understanding Art website (www.cengage.com/art/fichner-rathus9e),
in the Student Test Packet, or on the ArtExperience Online for Understanding
Art.
Enhancing Your Observational Powers: By critically looking at
and observing objects we think are familiar with, we can gain more information
than we previously had. Photographs are
interesting because nearly everyone has had some contact with this art form,
either as a subject, viewer, or photographer.
1. Most
of us have taken photographs or been photographed. Find a photograph you have taken or that has you in it and view it
using the compositional and formal points of analysis as explained in
Chapters 1 through 4.
•
What
was, or is, the purpose of this photograph? (see Chapter 1)
•
What are some of the visual elements present in its
composition? (Chapter
2)
•
What
elements do you experience as missing or which do not seem to apply?
•
What is its underlying design? (Example: is it a
balanced composition? See Chapter 3)
•
Does it have a story, a visual narrative or any symbolic
content present? (Chapter
4)
2. See if your local library, archive, or media resource
has some films listed in Chapter 8 and watch one of them, for example The
Incredibles, Batman Begins, Triumph of the Will, Citizen Kane, The Cabinet of
Dr. Caligari, The Great Dictator, Birth of a Nation, or The Seventh Seal.
• What do you notice about how it is filmed?
• Do you recognize any of the creation
methods—editing or camera techniques— mentioned in this chapter?
• If you were to look at a single film still or one scene of this
film, do you feel it would be characterized by some of the visual and
compositional aspects of aesthetics that also apply to paintings, sculptures,
prints, or possibly even architecture? How
so? Give this form of visual analysis a try and write below:
• Find a poster or online teaser created to
advertise a film. How does the topic of the movie relate to the way it is
represented in a single poster image for it or ajust a few brief scenes?
• Make some notes here about one of your
favorite movies as art, noting a couple of specific scenes:
Title:
[start Box]
Artistic
qualities within a specific scene: Artistic qualities within a specific scene:
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For More Understanding: Purpose, the visual
elements, design, style, form, and content play an important role for the
viewer in discerning what a photographic, cinematic, or computer-generated work
of art is about. As demonstrated in earlier chapters,
research is needed to understand the place of photography, film, video, and
digital arts in the world of the other visual arts. Fortunately, you have at
your fingertips access to many ways to research these topics.
Visit the website
for Understanding Art (www.cengage.com/art/fichner-rathus9e),
which features a glossary and audio pronunciation guide, sample test questions,
and more.
ArtExperience Online for Understanding Art:
Use these resources to learn more about
the information and artwork presented in the Compare and
Contrast section. Use the flashcards to create a study set of images.
Notes and Links to Remember: